Our Advantage

  • 100 % Original
  • Any Urgency
  • Over 500 Writers
  • 15% Discount
  • No Hidden Charges
  • 24/7 Live Support
  • Secured Payments
  • High Quality Paper
  • Privacy Guaranteed
  • Any Citation Style

Triangle Shading Graphic

Using CMake:
1. create a subdirectory (under HW3) named Debug: mkdir Debug
2. enter the subdir: cd Debug
3. and generate the makefiles: cmake .. (mind the ..)
To generating a release build environment, just repeat the above steps, but in with a subdirectory
named Release. To compile run (inside the Debug or Release directory): make

Files that need to be implemented is diffuseBrdf.cpp, linear_intersector.cpp, phongBrdf.cpp, and intersectionPoint.cpp where it says “HW3: Implement this”

You can leave a response, or trackback from your own site.

Leave a Reply

Powered by WordPress | Designed by: Premium WordPress Themes | Thanks to Themes Gallery, Bromoney and Wordpress Themes